Halo: The Master Chief Collection is now in its 8th season (which will be the final season) and with it comes the long-awaited release of new mod tools for Halo 2 and Halo 3 (Halo: Combat Evolved tools have also been updated).
Halo: Combat Evolved got mods support in his June. And of course, Steam’s new update applies some changes to “support both classic and remastered HUD elements”, but existing mods “should remain compatible”. Some bug fixes have been made.
However, the big news is the launch of Mod Tools for Halo 2 and Halo 3. You can download them now and on Steam respectively.
But Halo: CE tool, can be bought by anyone no matter which game they own in the Master Chief Collection, access to the Halo 2 and 3 tools needs a license to require the base game in Steam.
As 343 Industries, the developer, notes, these new mod tools are provided on an “as-is” basis, and with this initial incarnation, things likely won`t be perfect, and bugs could rear their heads as you might expect (the Halo: CE tools are still in an ongoing process of having bugs squashed, as mentioned above).
The developer however notes that there will be updates made to address any issues for the tools, and that it will be listening to player feedback, but that the support provided here won`t be to the same standard as that of the Master Chief Collection itself.
As 343 Industries warns: “These are the tools which developers used or are using. They were originally developed with the expectation that a programmer was never too far away to fix or help someone work around an issue. They can be used in several ways, but not all workflows may work as expected on your machine.”
Caveats apart, there are still lot of excitement around what fresh maps might show up soon, and the prospect of custom-made co-op campaigns.